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Reviews of Kid Icarus: Uprising

Testseek.es han recogido 59 las revisiones expertas de el Kid Icarus: Uprising y el grado medio es el 80%. Enrolle abajo y vea todas las revisiones para Kid Icarus: Uprising.
Award: Highest Rated March 2012
March 2012
 
(80%)
59 Críticas
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  Publicación: 2012-03-23, crítica de: ign.com

  • Kid Icarus Uprising is a fantastic game full of superb action, stunning graphics and art design, incredible music (truly some of Nintendo's best), humorous dialogue and solid gameplay. Despite that, it suffers from an equal number of problems, includin...

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(85%)
 
  Publicación: 2012-03-19, crítica de: destructoid.com

  • Resumen:  Of all Nintendo's classic franchises, Kid Icarus is one that has sorely been lacking in love, with protagonist Pit's failing to make even a playable Super Smash Bros. appearance until Brawl rolled around in 2008. However, that all changed when the 3D...

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(50%)
 
  Publicación: 2012-03-19, crítica de: nintendoworldreport.com

  • Resumen:  When Kid Icarus: Uprising was revealed at E3 2010 and subsequently shown off at other trade shows and events, there were often more questions than answers. The demos were just timed affairs that highlighted Sin & Punishment-esque sequences. It didn’t s...

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(95%)
 
  Publicación: 2012-03-19, crítica de: 1up.com

  • Resumen:  In an age where annual installments are a normality in gaming, waiting 20 years for a sequel seems preposterous. And yet the last time we guided the Pit on his own personal journey was in 1991's Kid Icarus: Of Myths and Monsters on the original Game Bo...

 
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(81%)
 
  Publicación: 2006-01-01, crítica de: arstechnica.com

  • Goofy, over-the-top story told through constant back-and-forth patter, Imaginative enemy and level design that doesn't skimp on the variety, Highly adjustable difficulty system that lets you find your own sweet spot.
  • A control scheme that seems specifically designed to cause hand cramps, Inconsistent, imprecise and hard-to-master touchscreen turning, Seriously, the controls get in the way of everything else.

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  Publicación: 2012-04-15, crítica de: smh.com.au

  • Resumen:  Read later It has been 20 years since Nintendo released a Kid Icarus game but the Japanese gaming giant has now placated the countless petitioners who have campaigned for a revival of the cult classic. Super Smash Bros designer Masahiro Sakurai has ...

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  Publicación: 2012-04-15, crítica de: brisbanetimes.com.au

  • Resumen:  What a shame the enjoyment of an otherwise masterfully designed game is hampered by such an awkward control scheme that causes genuine physical discomfort.Adroit players will adapt to the demands of moving winged hero Pit with the circle pad while aiming ...

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  Publicación: 2012-03-27, crítica de: theglobeandmail.com

  • Resumen:  It’s clear that Nintendo poured plenty of resources into Kid Icarus: Uprising, the much anticipated 3DS revival of a series that’s been collecting dust for more than 20 years. The Japanese game giant handed the reins to Masahiro Sakurai, the same fello...

 
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  Publicación: 2012-04-24, crítica de: gameplanet.co.nz

  • Tells a classic story with panache, intelligence and an abundance of humour. Challenging, surprisingly deep gameplay. Fast-paced, entertaining multiplayer. A lot of options for the completionist. Looks and sounds fantastic.
  • Controls can be unwieldy and uncomfortable. May be a little too unforgiving at the higher difficulty levels.

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(90%)
 
  Publicación: 2012-04-02, crítica de: nzgamer.com

  • Resumen:  Kid Icarus: Uprising is an interesting beast. A new entry in an ancient Nintendo franchise that hadn’t seen a new game in more than 20 years, its development was headed up by Masahiro Sakurai (the Smash Bros. guy) - something which is supremely evident...

 
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