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Reviews of Left 4 Dead 2

Testseek.es han recogido 64 las revisiones expertas de el Left 4 Dead 2 y el grado medio es el 88%. Enrolle abajo y vea todas las revisiones para Left 4 Dead 2.
Award: Good Buy November 2009
November 2009
 
(88%)
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  Publicación: 2009-11-27, crítica de: cnet.com.au

  • New campaigns are very well designed , Explosive new guns and deadly new melee weapons , Scavenge mode is a great short-form Versus mode , New survivors have more character and new infected have fun abilities , Realism mode delivers a new level of tension
  • No major leaps forward in gameplay , AI allies can still trip you up
  • With exciting new content across the board and plenty of it, Left 4 Dead 2 outdoes its predecessor and makes the zombie apocalypse an absolute blast....

 
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  Publicación: 2009-11-25, crítica de: goodgearguide.com.au

  • Incredible cooperative and competitive multiplayer is brilliantly designed around the new maps, modes and enemies
  • Wretched single-player AI makes solo game worthless and the original game’s charismatic subtleties will be missed.
  • The original Left 4 Dead made surviving a zombie outbreak more fun anyone thought possible. The formula was dead simple -- four survivors against an unending horde of infected -- but the stellar map designs and perfectly balanced combat made for some ...

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  Publicación: 2009-10-01, crítica de: impulsegamer.com

  • Resumen:  PC, Xbox 360 My three companions and I move along at an even pace. The automatic pistol in my hand gives me no comfort. The street is littered with the remainder of the chaos that exploded into our lives. People seemed to go mad, attacking others. The ...

 
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  Publicación: 2009-11-18, crítica de: theglobeandmail.com

  • Resumen:  I love zombies more than a grown man should. And shooters…well, I probably play more in a year than most people will over the course of their existence. And the developers at Valve? These are the brilliant guys behind the iconic Half-Life games that ha...

 
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  Publicación: 2009-12-08, crítica de: nzgamer.com

  • Resumen:  It seems that as every year goes by, the console market encroaches even further into the sacred realm of the Personal Computer. However, there is one area where the console infection will never reign as king, and that’s first person shooters. Especiall...

 
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  Publicación: 2009-11-21, crítica de: stuff.co.nz

  • Resumen:  There's many reasons why post-apocalyptic scenarios appeal to us. Mostly it's due to our innate desire to be a part of something interesting, something unexpected that thrusts us into a position of authority amongst our fellow humans. It's the belief t...

 
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  Publicación: 2009-11-20, crítica de: gameplanet.co.nz

  • More Zombies. More of everything, in fact. Levels are designed better and are longer. The AI seems smarter. It's still just as brutally hard on the high difficulty settings. It's everything we want in a sequel.
  • Although safehouses aren't placed poorly, it's still frustrating to have to replay whole levels from scratch when you get wiped. Sometimes it's not always easy to know where you're going, or even which direction you're facing in. Your...

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  Publicación: 2009-11-20, crítica de: firstpost.com

  • Co-operative Action at its best, Melee weapons are a blast to use, Meatier campaign, Well designed levels
  • Matchmaking is still very problematic, Campaign feels a bit disjointed, Can get boring after a while
  • Visually the game’s been touched up a notch and I haven’t tried out the Xbox360 version but the PC version looks ace. Character models of both the survivors and the infected are well detailed. Special mention must be given to the game’s...

 
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  Publicación: 2009-11-18, crítica de: clubic.com

  • En juin dernier, Valve nous avait déçu en annonçant une suite aussi rapidement. Aujourd'hui encore, impossible de ne pas se dire que tout ce qui est proposé avec Left 4 Dead 2 aurait pu, d'une manière ou d'une autre, &...

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  Publicación: 2010-12-02, crítica de: iamgamer.de

  • Würdiger Nachfolger, AIDirector konsequent weiterentwickelt, Abwechslungsreiche Kampagnen, Die neue Infizierten bringen mehr Tiefgang,
  • Grafik mittlerweile etwas veraltet, Die neuen Ausrüstungsgegenstände fallen zu wenig ins Gewicht, Nahkampfwaffen auf leichten Schwierigkeitsgraden zu stark,

 
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