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Reviews of Spore

Testseek.es han recogido 77 las revisiones expertas de el Spore y el grado medio es el 82%. Enrolle abajo y vea todas las revisiones para Spore.
Award: Most Awarded September 2008
September 2008
 
(82%)
77 Críticas
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  Publicación: 2008-07-30, crítica de: cnet.com.au

  • Resumen:  Its a sign of the anticipation surrounding a game when youre a developer visiting a foreign country and passport control asks you about its release date. Thats exactly what the developers of Spore were met with when they entered the UK for the Londo...

 
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  Publicación: 2008-09-10, crítica de: theglobeandmail.com

  • Resumen:  Will Wrights new game is an undeniably original and ambitious undertaking, but dull and repetitive play makes evolving your own species more frustrating than fun.Among the many pleasures derived from video games is this: The ability to simulate event...

 
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(70%)
 
  Publicación: 2008-09-08, crítica de: nzgamer.com

  • Resumen:  Where do you go from designing the best selling PC game of all time? Evidently onto a new and more enticing project, while EA go on to milk the Sims for all its worth. With that in mind, Will Wright has been busy designing his next masterpiece: Spore. ...

 
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(89%)
 
  Publicación: 2008-09-08, crítica de: gameplanet.co.nz

  • The creative license provided by Spore is second to none. The in-game animations, cinematics and physics are absolutely awesome. The Space phase is an incredible achievement.
  • First four stages are average at best, bland at worst. Bafflingly, theres no auto-save option. RTS segments of the game have control problems that scream amateur hour.

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(90%)
 
  Publicación: 2008-07-04, crítica de: stuff.co.nz

  • Resumen:  Like The Sims before it, the game Spore could be the catalyst for getting people who dont normally play video games to get out and play video games. Click here to watch a video review. While Spore isnt out until September, Spore Creature Creator is o...

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  Publicación: 2008-10-06, crítica de: ld2.ciol.com

  • Resumen:  Spore is based on real time evolution, an extremely new concept that has never before been explored in the interactive entertainment industry. It's all about creating or giving birth to smallest forms of life, nurturing them, and setting them fre...

 
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  Publicación: 2008-09-13, crítica de: firstpost.com

  • Great replay value, Varied gameplay, Customization tools rock, Vast open-endedness, Space stage is fun as hell
  • Crashes occasionally in Vista, Editors can bogger you down
  • With your species focus off war or diplomacy, they can make the time to research spacefaring technology and you get your first spacecraft in this stage. This is where the fun begins. You gain the ability to travel between systems, and can land on plan...

 
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  Publicación: 2008-09-10, crítica de: techtree.com

  • Fresh and innovative gameplay, Creation tools are near-perfect, Good presentation and design, Space phase will keep you hooked on for weeks to come. A great game for everyone
  • Game balance issues, unexpected crashes, no auto-save, may disappoint hardcore gamers
  • A few hiccups Apart from what I think is a skewed game mechanic, the game falls short on a couple of other counts. What Id have really liked to see is a simple feature called auto-save -- that is not too much to ask for in a game. Although death in ...

 
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  Publicación: 2008-09-19, crítica de: asiaone.com

  • Resumen:  By Valentine ChuaSPORE - the PC version - has been eagerly anticipated for about five years now. You play a god-like entity, creating critters and raising them from single-celled organisms to space-conquering civilisations.SporeRATING: 5/10$49Adventure...

 
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  Publicación: 2008-09-05, crítica de: clubic.com

  • Véritable pépite de créativité, Spore reprend à son compte un concept que son auteur, Will Wright, avait déjà expérimenté : mêler Théorie de lévolution et jeu vidéo. Mais alors que SimEarth (1990) était dune complexité à faire peur, Will Wright a ici...

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