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Reviews of Red Steel

Testseek.es han recogido 26 las revisiones expertas de el Red Steel y el grado medio es el 58%. Enrolle abajo y vea todas las revisiones para Red Steel.
 
(58%)
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  Publicación: 2007-01-04, crítica de: pocket-lint.com

  • Controls, gameplay
  • guys, innovatively jabbing the remote towards the screen zooms in while pulling back zooms out, making sure you get that full body work out. As the game progresses - dont worry there are plenty of checkpoints as for most of the time your aim will be s...
  • If Red Steel was on any other console this would be getting a heavy bruising from us and a below par review mark, as it is the innovating controls do offer some saving grace

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(70%)
 
  Publicación: 2006-12-16, crítica de: darkzero.co.uk

  • Resumen:  Well, the Wii is finally here, and with it it’s first exclusive FPS, Ubisoft’s Red Steel has received a lot of hype, and also been the subject of a lot of worries. How ill the controls handle, does the sword play feel tacked on? These are questions peo...

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(68%)
 
  Publicación: 2017-04-24, Autor: Darwin , crítica de: cheatcc.com

  • Resumen:  Launch day. Set up the Wii. Rip the cellophane off the new games. Jump in head first. Sorry Zelda, you're not my style. I need to shoot something and that's where RS comes in.I've been watching the development of Red Steel for awhile as I was quite intrig...

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  Publicación: 2009-02-26, crítica de: brighthub.com


 
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(60%)
 
  Publicación: 2006-12-19, crítica de: gaming-age.com

  • Resumen:  In Red Steel, you play as Scott, the bodyguard of a powerful Yakuza member�s daughter. The game�s story picks up while the two are on a date and are talking about telling her father about getting married. When you finally reach her father, however, a r...

 
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(46%)
 
  Publicación: 2006-12-15, crítica de: atomicgamer.com

  • Resumen:  Red Steel was the first game to be revealed for the then just-announced Nintendo Wii. Ubisoft pimped it as a Japanese gangster-style first person shooter where you get to shoot your enemies with pinpoint accuracy then close in for the kill with a sword...

 
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(65%)
 
  Publicación: 2006-12-11, crítica de: gamepro.com

  • Resumen:  Red Steel was one of the most highly anticipated games for the Wii. The mix of guns and swordplay coupled with the Wii Remote promised to be both a novel and exciting idea. Unfortunately, the game suffers from poor execution and a number of style issue...

 
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(65%)
 
  Publicación: 2006-11-30, Autor: Sterling , crítica de: gamespy.com

  • Shows off basic ideas of what the Wii is capable of doing; sniper mode works surprisingly well.
  • This game should have come out six months from launch, when it would have actually been ready for release.
  • When we saw the tech demo of Red Steel, we were very optimistic about it. Since it was our first taste of the Wii at work, we were suitably impressed with the tech demo, which was essentially a shooting gallery running on a GameCube developers kit. We...

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(40%)
 
  Publicación: 2006-11-27, crítica de: gamezone.com

  • Resumen:  Red Steel came as quite a surprise when it was unveiled earlier this year. Ubisoft, a developer known for multi-platform releases, announced the game as a Nintendo Wii exclusive. This was the first title with official screens, and the first with inform...

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(70%)
 
  Publicación: 2006-11-20, crítica de: gwn.com

  • Provides the FPS experience you’ve been waiting for; Multiplayer mode; Immersive experience with tight controls; Not-that-bad graphics.
  • you to do many of the things FPS games allow you to do. It is a fun and skilled gamer experience that requires some learning and patience. You will enjoy Red Steel the first time around, but I don’t see any space for replayability value.79% Nov 20...
  • Red Steel puts it all out there and allows you to do many of the things FPS games allow you to do. It is a fun and skilled gamer experience that requires some learning and patience. You will enjoy Red Steel the first time around, but I don’t see any...

 
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(79%)
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