Testseek.es han recogido 33 las revisiones expertas de el Silent Hill: Shattered Memories y el grado medio es el 79%. Enrolle abajo y vea todas las revisiones para Silent Hill: Shattered Memories.
February 2010
(79%)
33 Críticas
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Great use of motion controls, Fantastic production values, Interesting story and effective atmosphere, Multiple endings gives you several reasons to replay
Chase scenes can be frustrating, Removing the danger from the exploration sequences also removes some of the tension
Resumen: Learning to let go is never easy—a truth that few gamers know better than Silent Hill fans. Following the release of Silent Hill 4, the series has been jostled around, toyed with, dissected, experimented on and reconstituted time and again, each new...
Resumen: The survival horror genre isn’t what it once was. With many games now placing an emphasis on non-stop action over cold, hard fear, and featuring characters that feel like they will never lose, the only people in danger of surviving a horror game are th...
Resumen: There's been an ongoing debate over the past few years whether or not a videogame could ever truly become art and reach the level of more straightforward narrative forms like movies, novels, and television (not that there aren't other art forms). Will ...
Resumen: No weapons? Wii waggle? And a "re-imagining" of the first Silent Hill game is what they're calling this? The combination sounds like Silent Hill: My Worst Nightmare, and I don't mean that in a good way.Boy, was I ever wrong. Instead of some Silent Hil...
Publicación: 2009-12-10, Autor: Lark , crítica de: cnet.com
Resumen: From the moment you turn on Silent Hill: Shattered Memories and are informed that the game "plays you as much as you play it," it's evident that you're in for something quite different. Indeed, this is not the Silent Hill you may have come to expect. T...
Intriguing psychological angle; looks great for a Wii title; fantastic voice acting
Far too short; nightmare sequences are frustrating; way too easy to get lostbut the level design is so straightforward every path but the one you are meant to take is blocked off by a convenient wall of ice or some other debris that it's almost comple...