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Publicación: 2011-09-15, Autor: Stephen , crítica de: avforums.com
Resumen: Thankfully, were coming to the end of what has quite frankly been another poor summer for video games. Granted we've seen a couple of good looking games (Deus Ex) but other than that it's been another shocker. But there's light at the end of the tunnel in...
Resumen: In Bodycount we are an employee of The Network, a global organisation which answers to no-one, being above the law and looking to save the world by resolving conflicts across the globe. At the start of the game we are dropped into central Africa and ta...
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Publicación: 2011-09-02, Autor: Tom , crítica de: telegraph.co.uk
Resumen: Here's the best thing about Codemasters' FPS Bodycount : instant restarts. Should you be the unfortunate recipient of a minigun volley to the kneecaps, your character will have barely hit the ground before you've slapped A and are tearing back into bat...
Publicación: 2017-04-24, Autor: Sean , crítica de: cheatcc.com
Resumen: In the past couple of years, the FPS formula has been reworked by developers wary of diving into the same pool of realistic shooters as the Battlefield and Call of Duty series. This has birthed prospective alternatives with outlandish features and a more...
Resumen: With the gaming industry, especially the First Person Shooter genre, heavily dominated by titles such as Call of Duty and Halo, it makes you wonder if there is room at the top for another big name title. Unfortunately, while Bodycount does think outsid...
Resumen: My love for gaming has always been limited to a certain type of game; usually military in nature or at least an FPS that allowed for some sort of online cooperative or strategic multiplayer in mind; games like Rainbow Six or Ghost Recon. But from time ...
When handed a bat and given a real opportunity to swing for the fences, Guildford Studio ends up bunting, as Bodycount might appease someone, somewhere, but for the most part, it’s not a particularly pleasant experience by any means. The story is okay...
Run to objective A. Press switch. Run to objective B. Press Switch. Run back to objective A. Defend. Run to waypoint. Run to next waypoint. Find objective C. Press switch. Shoot self in face....