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Publicación: 2010-02-05, Autor: Tom , crítica de: cnet.com
Resumen: While Dante slices through the belly of an undead beast with his razor-sharp scythe, traverses a crumbling bridge with a quick-time event, and overthrows the ruler of a damned land with vicious determination, a burst of familiarity might flash through ...
Resumen: Strip away marketing and PR controversy, and forget for a moment that Dante's Inferno is a videogame interpretation of a literary classic (albeit loosely).Sure, Visceral Games -- the talented team behind the critically acclaimed Dead Space -- has tak...
Solid Combat, Some good puzzles, Engaging Levellingup system.
Very derivative, A bit previousgen visually, Alternate endings would've helped
Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played...
Dante’s Inferno takes a bold, visually impressive take on a literary classic and adds in an intriguing action focus to create a different kind of action title. Unfortunately, some derivative combat sequences and a shallow combo system prevent the ti...
Resumen: 7The game starts out with a bang, with vision and a challenge, and then becomes more of the same, over and over. The bosses get tougher, the objectives are more defined, but aside from going back and trying again at a tougher difficulty level, once th...
Aesthetically, much attention has been paid to detail in most of the level designs. As you’d expect, each has its own unique theme and is accompanied by appropriately depressing audio. An extremely kind checkpoint system and controls that are very e...
A fixed camera angle and far too many quick-time events. An imbalance between levelling Dante’s two skill trees. An all too frequent and wearisome minigame inside. The circle of Fraud is simply uninspired.