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Reviews of Dantes Inferno

Testseek.es han recogido 51 las revisiones expertas de el Dantes Inferno y el grado medio es el 71%. Enrolle abajo y vea todas las revisiones para Dantes Inferno.
 
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  Publicación: 2010-02-05, crítica de: gamespot.com

  • Combat is bloody good fun, Some of the creature designs are gloriously vile
  • Final one-third of the game is lousy, Puzzles are either way too easy or just lame, Uneven difficulty too often relies on cheap deaths
  • Dante's epic quest loses momentum long before you reach the end....

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(65%)
 
  Publicación: 2010-02-05, Autor: Tom , crítica de: cnet.com

  • Resumen:  While Dante slices through the belly of an undead beast with his razor-sharp scythe, traverses a crumbling bridge with a quick-time event, and overthrows the ruler of a damned land with vicious determination, a burst of familiarity might flash through ...

 
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  Publicación: 2010-02-05, crítica de: destructoid.com

  • Resumen:  Strip away marketing and PR controversy, and forget for a moment that Dante's Inferno is a videogame interpretation of a literary classic (albeit loosely).Sure, Visceral Games -- the talented team behind the critically acclaimed Dead Space -- has tak...

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  Publicación: 2010-02-03, crítica de: totalvideogames.com

  • Solid Combat, Some good puzzles, Engaging Levellingup system.
  • Very derivative, A bit previousgen visually, Alternate endings would've helped
  • Despite its refusal to innovate, its blatant copying from the God of War rulebook, and its missed opportunities, Dante's Inferno is nonetheless a solid title. At the very least, it's an engaging prospect for Xbox loyalists who've never played...

 
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  Publicación: 2010-02-03, crítica de: ign.com

  • Dante’s Inferno takes a bold, visually impressive take on a literary classic and adds in an intriguing action focus to create a different kind of action title. Unfortunately, some derivative combat sequences and a shallow combo system prevent the ti...

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(75%)
 
  Publicación: 2010-02-03, crítica de: videogamer.com

  • Fast, fun and flashy combat, Great world to play in, Puzzles might as well not exist, Occasionally annoying repetition...

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(80%)
 
  Publicación: 2010-02-02, crítica de: gamepro.com

  • Worthwhile combat sequences and excellent level design are the highlights in this devilish tale.
  • It doesn't carry the emotional or moral weight that it should; for a game set in Hell, it's surprisingly bland.

 
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  Publicación: 2010-01-01, Autor: Gerald , crítica de: gamespy.com

  • Fights are quite fun at times; provocative art; does a good job of adapting unlikely source material.
  • Some characters are revolting; after initial shock, Hell's environs prove repetitive; combat can get stale.

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  Publicación: 2010-01-01, crítica de: gamezone.com

  • Resumen:  7The game starts out with a bang, with vision and a challenge, and then becomes more of the same, over and over. The bosses get tougher, the objectives are more defined, but aside from going back and trying again at a tougher difficulty level, once th...

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  Publicación: 2010-02-04, crítica de: gameplanet.co.nz

  • Aesthetically, much attention has been paid to detail in most of the level designs. As you’d expect, each has its own unique theme and is accompanied by appropriately depressing audio. An extremely kind checkpoint system and controls that are very e...
  • A fixed camera angle and far too many quick-time events. An imbalance between levelling Dante’s two skill trees. An all too frequent and wearisome minigame inside. The circle of Fraud is simply uninspired.

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