Testseek.es han recogido 82 las revisiones expertas de el Halo Wars 2 y el grado medio es el 74%. Enrolle abajo y vea todas las revisiones para Halo Wars 2.
February 2017
(74%)
82 Críticas
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Publicación: 2017-01-19, Autor: Ryan , crítica de: stuff.tv
Blitz mode is addictive, Comfortable console RTS play, Late missions are strong
Early campaign is plodding, Story isn't riveting, Some technical hitches
For the first few minutes of Halo Wars 2, I felt uncomfortably overwhelmed - even as a veteran of the original game. After the first hour, however, I was hooked. 24 hours later, I find myself facing withdrawal symptoms, desperate to pick up the controller...
Feels part of the Halo universe, Strong campaign and mission design, Frantic console-friendly multiplayer modes
Hard to navigate fast around the battlefield, Nothing really new in RTS terms, Minor technical issues
Halo Wars 2 is very much a console-first product. From base building, to unit selection, to game modes, this title is set up to make Xbox One users as comfortable as possible. PC tacticians may find the on-rails experience frustrating. My biggest conce...
Publicación: 2017-02-28, Autor: Josh , crítica de: gamecrate.com
Halo Wars 2 is a fun and enjoyable real-time strategy game that showcases the biggest reasons we don't see many RTS styled games on consoles. The lack of precise controls make for a clumsy and ineffective experience. The game's spectacular sound design he...
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(80%)
Publicación: 2017-02-26, Autor: Stephen , crítica de: newgamenetwork.com
Halo Wars 2 doesn't break any new ground, and won't soon overtake the leaders of the genre, but it offers plenty for gamers who seek a refined console-focused RTS and another joyous trip into the Halo universe...
Resumen: When the first Halo Wars launched for Xbox 360 back in 2009, it was a considerable step forward for RTS games played on consoles. Although it simplified certain aspects of base building and unit selection a little too much for some, it gave console gamers...
Gorgeous cutscenes faithfully capture the Halo universe, Blitz Mode is a creative twist on RTS multiplayer
Same missions you've played for two decades of RTS design, Scattered control and performance issues, Microtransactions undercut its best ideas
And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail everythi...
Publicación: 2017-02-22, Autor: Gabriel , crítica de: pcmag.com
Accessible, strategic gameplay using a rock-paper-scissors metaphor, Simple, streamlined controls, Terrific CG scenes and voice acting
Unit AI can be finicky and unresponsive at times, Shallow story, Occasional graphical glitches and stuttering during testing
Halo Wars 2 is an RTS for the layman. Easy-to-learn mechanics and basic micromanagement keep the game interesting and engaging, but it lacks the strategic depth to keep hardcore RTS fans invested for long...
Publicación: 2017-02-20, Autor: Chris , crítica de: wccftech.com
Outstanding visuals with great level and unit design make the game look fantastic, Strong core gameplay that builds enough on the regular rock, paper, scissors style, Blitz mode offers an interesting twist on multiplayer, adding a strategic layer of card
However, pay to win microtransactions damage what would be an excellent mode in Blitz, The story campaign is simply bad, offering no resolution or any real development outside of Isabel, Perplexing choices in design and even the menus show a little less a
Halo Wars 2 is an ideal strategy game for beginners. There's little doubting that the action is solid and it looks fantastic, but other strange choices mar what would be a great title. From downright bad writing, to the inclusion of pay to win microtransa...