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Innovative genre-bending game style works well at high level, Maintains nice light-hearted feel, New high level campaign is very challenging, New multiplayer modes and maps are a great addition, Co-op multiplayer is a great new way to play
New maps for existing modes would have been appreciated
With an identical look and feel to its predecessor, it's hard for anyone but the most hardcore of players to get excited. Battles of Ardania is a continuation, nothing more. There's just enough new content to satisfy those who are fond of the series, but...
Resumen: When I first played Majesty 2, from Paradox Interactive, I really did enjoy it. There are a lot of games out there that I like but Majesty went beyond that, I thought it was an injection of fun into an old and often tired genre. This expansion, the sec...
Resumen: Majesty 2 is a game I’ve praised as being an innovative take on the real-time strategy genre by never being directly in control of units, but rather influencing them by setting quests, or waypoints, and enticing them to carry out your bidding. Majesty...
Resumen: Nobody cares what happens after the Big Bad is defeated. Generally there is a party, and any romantic pairings hook up, and everybody heads back to the Shire or something. That much, at least, usually makes it into the last few chapters.But what then...