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Publicación: 2013-09-24, Autor: Felipe , crítica de: techtudo.com.br
Design de fases interessante, Boas missões cooperativas, Muitos zumbis por cenário
A jogabilidade em terceira pessoa, Bem repetitivo, Sem dinâmica das duas equipes com zumbis
Ravaged: Zombie Apocalypse é uma expansão que muda radicalmente o jogo original. O FPS entre dois times se torna um jogo de sobrevivência em grupo contra hordas quase infinitas de zumbis. A premissa é um pouco batida e se fez presente em tantos jogos rece...
Publicación: 2013-02-19, Autor: Fildy , crítica de: lanoc.org
I would like to say that Ravaged is a work in progress. There are many things that are done correctly, and even some things that I think they have done very well, but for each of those there is at least one that I have a problem with. I felt the back sto...
Resumen: In fear of this review sounding like a press release, I’m going to get a few things out of the way: Ravaged has a decent selection of weapons, a decent selection of large scale maps, surprisingly thorough vehicular/melee/projectile combat, decent contr...
Right now the small player population is seriously harming what makes Ravaged stand out, but even when you do end up in a big battle on a fresh map, its best attributes are lost underneath layers of niggling issues that just prevent it from being an enjoy...
Publicación: 2012-10-23, Autor: Mike , crítica de: gamespy.com
Good mix of vehicle and FPS combat on most maps; fun Resource Capture mode; some well-designed, pretty maps.
Lack of players makes finding matches tough; non-vehicle maps highlight so-so FPS mechanics; $25 is too much for a multiplayer-only game without players.
Resumen: We all hate it when a first-person shooter has a campaign that feels tacked on. So why not just kill the campaign, lower the price, and focus on delivering a great multiplayer experience? This is the logic that gave us games like Blacklight: Tango Down...