Testseek.es han recogido 47 las revisiones expertas de el Dishonored 2 y el grado medio es el 83%. Enrolle abajo y vea todas las revisiones para Dishonored 2.
November 2016
(83%)
47 Críticas
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Publicación: 2016-11-17, Autor: Rodolfo , crítica de: muycomputer.com
Resumen: Cuatro años después de Dishonored, Bethesda y Arkane Studios vuelven a la carga con la segunda parte de un título que dejó un gran sabor de boca . Dishonored 2 cumple con esa máxima de que “si algo funciona, no lo toques” y entrega un título en el que cal...
Publicación: 2016-11-15, Autor: Thomas , crítica de: techtudo.com.br
Excelente atmosfera steampunk, Divertido na ação e furtividade, Variedade de soluções e alternativas, Design magistral de fases
Narrativa maniqueísta, Falta de desafio
Dishonored 2 pega tudo que deu certo no primeiro título da série e traz de volta com uma roupagem mais moderna e elegante. As novidades funcionam e se encaixam perfeitamente na premissa da série: é muito divertido jogar com os dois protagonistas e experim...
Resumen: In the last console generation, Sony struggled to overcome the cheaper Xbox 360. This time around, the roles are reversed, and it's the PlayStation 4 that is running away with it, with a great selection of games available to cater to all tastes.But what h...
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Publicación: 2016-11-22, Autor: Will , crítica de: Digitaltrends.com
Fun and flexible stealth/action gameplay, Beautifully detailed world-building, High replayability, Subtly stylized visual design
Forgettable main story, Wooden voice acting
Yes. This is a well-crafted sequel to an excellent game that anyone interested in narrative-driven first-person games should check out.This review was written based on the PC version of the game, with a code provided by the publisher...
Publicación: 2016-11-16, Autor: Edwin , crítica de: eurogamer.net
Resumen: I wanted to save everybody in Dishonored 2. Not just from death - though during my first 25 hour playthrough I did, indeed, try to leave as many people upright as possible - but from themselves. If the strongmen, aristocrats, crooks and paupers of balmy K...
Publicación: 2016-11-15, Autor: Rick , crítica de: Bit-Tech.net
Much has been made of Dishonored 2 being Emily's game. Certainly, her abilities are more manipulative and creative than Corvo's, which are focussed on stealth and evasion. But there's plenty to be said for playing as Corvo again, not least the fact that h...
Publicación: 2016-11-15, Autor: Steve , crítica de: pocket-lint.com
Great new powers to explore playing as Emily, fabulous art-direction and level-design, insanely replayable, AI systems mesh beautifully to provide a challenging gameplay experience, you really can play it however you want
Graphics slightly disappointing, no way of swapping powers, requires frequent saves, not suitable for the terminally impatient
If what you seek from a game is a palpable air of intelligence, bags of character, a gloriously baroque storyline populated by deliciously venal characters and the chance to play in whatever style you see fit, you'll love Dishonored 2.Although it's single...
Incredible freeform stealth gameplay, Absolutely gorgeous world from start to finish, Inventive, fabulously well-designed missions, More varied than the original and no less deep
PC performance is frequently a mess
Dishonored 2 is a fabulously immersive role-playing game that rewards exploration, experimentation and repeat playthroughs. It's a shade less well written than its forebear, but it's far better designed. The Clockwork Mansion will likely go down as one of...
Publicación: 2016-12-14, Autor: Tom’s , crítica de: tomsguide.com
Resumen: It's been a heck of a year for video games. Virtual-reality titles finally went mainstream, indies made as big a splash as their AAA counterparts, and the first-person-shooter genre became more diverse and refreshing than ever. We played games that twiste...
Publicación: 2016-12-08, Autor: Josh , crítica de: blogcritics.org
Resumen: There are times when I play a game in bemusement, unsure what exactly is going on—or supposed to be going on—with the title. I go through it, level after level, and recognize the artistry and the undoubted skill that it took to create the game, and then j...