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Publicación: 2008-02-08, Autor: Simon , crítica de: pocketgamer.co.uk
Resumen: While grown-up consoles have been enjoying all manner of creative and inventive expressions of the Japanese role-playing game, handhelds have had to settle for more conservative and orthodox examples of this love/hate genre.In particular, the PSP has p...
Resumen: Dragoneer's Aria is, at best, an average RPG. It does little to stray from the typical RPG formula. It's not bad, but it's not good. As a paint-by-numbers RPG, you will be all too familiar with the premise, the characters, and the gameplay. Not to ment...
Resumen: Long ago the Holy Dragon was destroyed by an evil Black Dragon. Upon his death, the Holy Dragon split his soul into six new dragons, each with their own elemental property. From the ashes, Dragoons rise with the six dragons to protect the world. Peace ...
Resumen: Honestly, how many times will the PSPs Great Flaw have to rear its head before developers get it right? Once again, for all that Dragoneers Aria wins in the graphics department, the gameplay just doesnt have me singing its praises.
Resumen: In RPGs, very few things are larger, more awe inspiring or terrifying than a dragon. The legendary beasts are often much more powerful than playable characters, and can obliterate entire parties with magic, melee attacks, or their breath. So its reall...
Resumen: “Gredia – a land where humans, dragons and spirits live in relative harmony. When an evil black dragon appears in the nation’s capital, Valen, a Dragoon, and the healer Euphe must travel to Mt. Baird to seek answers from the Fire Dragon. But Valen h...
Resumen: Med Dragoneers Aria får vi ännu ett exempel på varför dålig speldesign kan förstöra ett bra koncept och på att det fortfarande finns företag som släpper spel med absolut obefintlig idérikedom och stereotypt innehåll.