Testseek.es han recogido 6 las revisiones expertas de el Tom Clancys: The Division - Underground y el grado medio es el 60%. Enrolle abajo y vea todas las revisiones para Tom Clancys: The Division - Underground.
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6 Críticas
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Challenging procedurally-generated levels, More consistently high-level loot drops
Playing solo is frustrating, No new enemies or campaign, Low-level players get kicked a lot
In other words, Underground is most valuable to those who are already the most devoted Division fans, although if you're willing to put in some hours, there's nothing to stop you joining their number. The new random missions add new activities to bolst...
Publicación: 2016-07-06, Autor: Vince , crítica de: ign.com
Focusing on The Division's strength while trimming the fat sounds like a great idea, but Underground fumbles the idea. This is the same combat you've already experienced, just in a dingier, more confined setting, and the lack of gear-appropriate matchmaki...
Publicación: 2016-08-10, Autor: Rishi , crítica de: gadgets.ndtv.com
Streamlined approach to getting into a mission, Combat is upfront and centre
Not enough is new, Progression system makes it a needless grind, Not recommended for solo players, Rating (out of 10): 6, We played a review copy of The Division: Underground on the PS4. This expansion is available on the PC, PS4, and Xbox One, ->
Publicación: 2016-07-07, Autor: Vince , crítica de: in.ign.com
Combat focus, Streamlined experience
Lacks variety, Needless grind, Matchmaking woes
Focusing on The Division's strength while trimming the fat sounds like a great idea, but Underground fumbles the idea. This is the same combat you've already experienced, just in a dingier, more confined setting, and the lack of gear-appropriate matchmaki...
Publicación: 2016-07-07, Autor: Andreas , crítica de: gameswelt.de
detaillierte und verschachtelte neue Level, reichlich neue Beute, interessante Optionen zur Missionserstellung
kein Gefühl des Fortschritts für die Spielfigur, immer noch mangelhaftes Waffenbalancing, Schwierigkeitsgrade schlecht ausbalanciert, nervtötende Bugs, unausgewogenes Loot-System, keine Story, keine Überarbeitungen des Talent- und Fertigkeitensystems, stu
Ich für meinen Teil hatte mich sehr auf Untergrund gefreut. Ich mag die Shooter-Mechanik, das Gameplay und die Grundidee des Spiels. Doch nach über 400 Stunden mit The Division und einer Woche mit Untergrund bin ich an dem Punkt angelangt, dass ich das Sp...