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Publicación: 2008-03-01, Autor: Mike , crítica de: macworld.co.uk
Improved polygonal modelling, better UV mapping, superb character animation tools, update to mental ray 3.6, unparalleled Nucleus nCloth simulation, improved Maya Hair and Fur
Limited digital sculpting, limited displacement modelling, no 64-bit support for the Mac Pro, comparatively expensive, possible steep learning curve Min specs: Power Mac G5 or Intel-based, OS X 10.4.9, 2GB RAM, 2GB free hard drive space, Qualified hardwar...
To curb the exodus from Maya to advanced modellers, Autodesk has significantly improved polygonal modelling. However, Maya still lacks advanced displacement modelling and sculpting. But animators are in luck, Maya’s outstanding, new character animat...
Resumen: There were some jitters in the Mac 3D community when Autodesks takeover of Alias was announced - after all, apart from a brief appearance of AutoCad in the early 1990s, Autodesk has acted as though the Mac platform doesnt exist. Luckily, however, any...